Bee'n'Bee
Search…
πŸ“„
Whitepaper
The main project information

What is the Bee'n'Bee?

🐝 The Bee'n'Bee (BNB) - is a decentralized application built on the Binance Smart Chain. The object of the game is to build more Hives sooner and more often than another beekeeper. This in turn earns you more BNB quicker. The Bees in Hives work for you tirelessly, giving you a daily average of 6% ( 2190% APR ) of your farmers' value. The daily percentage return depends on players' actions that are taken within the platform that impacts the Hive's efficiency rate. The honey production efficiency rate rises and falls as users buy Hives, re-invest their earnings, and sell their Honey for BNB. Once Hives are built, they cannot be sold, and the investment made to build more of them cannot be taken back. However, once bought, Hives will non-stop produce proceeds.

What makes it different from other similar platforms?

The Bee'n'Bee has several anti-dumping and anti-whale measures to ensure the longevity of the project. These measures include maximum deposits, as well as a cutoff time AND a cooldown time for withdrawals. The cutoff time is the amount of time it will take for your "Honeypot" to be full of Honey. Once the pot is full, it will stop filling until you've taken some action in the game. This is to prevent whales from letting their rewards accumulate for a long time, and removes the false impression the contract value is going up when most of it is rewards the whale is waiting to withdraw at once. The withdrawal cooldown time is the amount of time the user has to wait before making another withdrawal. This also prevents the contract balance from decreasing in value too fast. If the team decides it's necessary to protect the contract balance, this period can be adjusted to slow down the rate of withdrawals, but it can only be set to a value less than or equal to 24 hours (per contract rules). The compound count is the number of times the user has compounded. By default, the required compound count is set to 10, meaning the user will have to compound 10 times(compound once every 12 hours) before they can withdraw without the penalty tax of 80%, which goes to the contract balance. This feature will ensure the longevity and stability of the project. There is a bonus to reward users who compound. When you re-invest instead of withdrawing your earnings you get a bonus. The bonus increases by 2% for every reinvestment. The maximum bonus is 20%. This incentivizes the user to compound more often, which will help boost the Apiary efficiency rate in the long run. To get the bonus, the player must not compound more frequently than once per 12h. There is a special timer, which will prevent you from compounding before timer expiration. For the players who choose to not play the game and only sell, there will be an 80% tax on those sells that will stay in the contract. The only way for the user to not pay the 80% tax is to compound 10 times before making another withdrawal.

How does this platform work?

This platform works similarly to a financial market, where an asset has intrinsic value that is relative to the supply or demand of a said asset. Hives are purchased with a pre-determined currency at a price relative to the Hives’ current mining efficiency rate. After the Hives are purchased, they start producing honey for you to give you the best yield on your investment possible, for as long as possible. Just as any other asset bought and sold on an open market, the price of a Hive will fluctuate over time, as will the mining efficiency rate, as you and other players build hives, compound earnings, and sell earnings. The more demand for the Hives, the more they will increase in value and the more yield they will produce. Inversely, when the demand decreases, so will the value of the Hives and their daily return on investment. The main difference between this game and a traditional financial market is that a Hives cannot be sold, only the value they provide can be sold. As the players of the game as a whole compound their earnings and make new deposits, the game efficiency rate will stay relatively constant, but the moment players start to sell more than they are compounding, the efficiency rate will begin to drop to preserve the TVL and longevity of the game.
The best strategy that the team can recommend is to re-hire/compound by building more hives for 10 days in a row and then harvest honey 1 once. This will increase the user's investment at the same time increase the daily yield earnings. This strategy has already been tried and tested by several projects and is proven effective both for the short and long term.
Copy link
On this page
What is the Bee'n'Bee?
What makes it different from other similar platforms?
How does this platform work?
What is the recommended strategy?